#pragma once
#include "Portfolio.h"
#include "State.h"

class MainLoopState :
	public State
{
public:
	MainLoopState(void);
	~MainLoopState(void);

	void enter();
	void update(const float delta);
	void leave();
	void render();

private:
	static int locked;
	int quit;
	int mouselocked;
	int xm, ym;
	int fadetime;
	int fadeflag;

	Button *buttons;
};
